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Addition With Regrouping, Step by Step

Addition with regrouping, which many parents learned as carrying, for two- and three-digit numbers: the steps, the order to practice in, the common mistakes, and free worksheets with answer keys.

Grades: grade 1 to grade 3 · Common Core: 1.NBT.C.4, 2.NBT.B.5, 2.NBT.B.6, 2.NBT.B.7, 3.NBT.A.2 · Texas: 2.4(B), 3.4(A) · Related: Common Core 2.NBT.B.9; Texas 1.3(A), 2.4(C)


Frequently asked questions

How can I explain addition with regrouping in simple terms?

Tell your child that 10 ones make 1 ten, so a column that adds up to 10 or more passes a ten to the next column. In 46 + 37, the ones make 13, which is 1 ten and 3 ones. The 3 stays in the ones, and the ten joins the tens, where 4 + 3 + 1 = 8 tens. The answer is 83.

How do you know when to regroup in addition?

Regroup whenever a column adds up to 10 or more, including exactly 10. In 47 + 23, the ones make 7 + 3 = 10, which is 1 ten and 0 ones, so write the 0 and regroup the ten. In 43 + 55, the ones make 8 and the tens make 9, so nothing is regrouped. Check each column on its own, starting with the ones.

What grade do kids typically learn addition with regrouping?

Children start in first grade, when adding a two-digit and a one-digit number sometimes makes a new ten. Second graders add with regrouping within 100, add up to four two-digit numbers, and then add within 1,000 with models or drawings. Third graders add within 1,000 fluently, and fourth graders use the column method by its name, the standard algorithm.

What common mistakes do kids make when learning addition with regrouping?

Nearly every mistake treats the digits as separate numbers instead of tens and ones. In 46 + 37, a child who writes all of the 13 under the ones gets 713, and one who drops the regrouped ten gets 73. Other common slips are writing 10 in the ones place, as in 710 for 45 + 35, lining the columns up from the left, and regrouping when no column makes 10.

How can parents help their kids with addition with regrouping at home?

Keep each session to about 10 minutes and a few problems, and say each step in place value: 13 ones are 1 ten and 3 ones. Build the first problem with bundled straws or paper blocks, estimate before adding, and ask for one explanation a night. Games with dice or cards, such as race to 100, practice the trade too.

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